ShopDreamUp AI ArtDreamUp
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Description
Diamonds rendered in Blender Cycles. Modelled in Max.
I did a diamond tutorial ages ago on Zap Blog [link] and wanted to see if I could get the dispersion shader working in Cycles.
I only used RGB Shaders with slighty different IOR mixed with ADD. I could use RYGCBM, but that would 3 more shaders to mix and the rendering took long enough.
Progams used:
3ds max
Blender
Photoshop
Acdsee
I did a diamond tutorial ages ago on Zap Blog [link] and wanted to see if I could get the dispersion shader working in Cycles.
I only used RGB Shaders with slighty different IOR mixed with ADD. I could use RYGCBM, but that would 3 more shaders to mix and the rendering took long enough.
Progams used:
3ds max
Blender
Photoshop
Acdsee
Image size
851x851px 809.31 KB
Comments16
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Very nice and impressive renders (even ten years after). Very good job!